2023: Beast
Artist I Game Design I Graphic Design
The passion project turned reality through crowdfunding. Executed the full pipeline from all art to UI, establishing the atmospheric, primal grit that helped make the game a global Kickstarter success. 

Shut Up & Sit Down: "Beast is one of the prettiest games we've played this year, in both its board and hazy dreamlike artstyle on the cards. Gorgeous."
2025: Beast: Shattered Isles
Artist I Game Design I Graphic Design
The first expansion for the game launched with even more creative creature and character design, pushing the vast expanses of the first game to narrow islands ridden with cliffs and ancient ruins.

Meeple_v_People: "It's beautiful and atmospheric... We absolutely love it."

Neat and Nerdy: "Beast is an amalgamation of expertly crafted masterpieces. It combines world-class fantasy artwork, imaginative world-building and thematic integration, precise game design with harmonious mechanics, and a unique ability to curate memorable experiences."

2025: Beast: The Great Hunt
Artist I Art Director I Game Design
Includes new characters and a full make-your-own-adventure book for Beast, featuring a professionally written story combined with voice acting.
2026: Hollow Pact
Artist I Art Director
A tonal shift to the soot-stained streets. Traded heroic archetypes for thieves and scoundrels, defining a visual language of claustrophobic alleys and high-contrast shadows.
2026: Beast: The Roleplaying Game (5E)
Artist I Art Director
Led a creative team to translate the Beast universe into a 200+ page 5E tome. Managed the full visual pipeline, from bestiary entries to complex world-maps and layout.

Ed Greenwood: "Beast: RPG is a success. I found the setting, the prose, and the art combined to impart a wonderfully creepy atmosphere."
2026: Beast: Ashfall
Artist I Art Director
The upcoming expansion for Beast draws inspiration from classic folktales and pushes the limits of how we define the visual style of Beast in many ways.
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